Hatchet, HA New World角色构建中的能力

所有能力的清单 Hatchet 在New World. 每个与构建相关的能力都有 HA, 在New World Guide中创建,并按用户喜欢的数量进行排序

Social Distancing
Social Distancing
Throw a hatchet up to 25m forward, dealing 115% weapon damage and inflicting 30% slow for 5s. (Slow reduces target's movement speed.) If standing still or moving backwards, you will dodge backwards obtaining momentary invulnerability. If moving sideways or forwards, you will continue moving unhindered.
Throwing
可激活的能力
Berserk
Berserk
Enter a berserk mode that increases all attack damage by 20% for 12s. (Cooldown for this ability will not start until the mode ends.) Taunt Gem Compatible: If you have a Carnelian gem equipped in your hatchet, activating this ability inflicts taunt for 8s to all enemies within 8m. (Taunt causes monsters to focus only on you.)
Berserker
可激活的能力
Infected Throw
Infected Throw
Leap into the air and throw a hatchet that deals 140% weapon damage. This attack inflicts 30% disease and 10% weaken to your target for 10s. (Disease reduces target's incoming healing efficiency.) (Weaken reduces target's outgoing damage.)
Throwing
可激活的能力
Persistent Hinderance
Persistent Hinderance
Hitting a target with a thrown hatchet extends the duration of all hatchet debuffs you applied on the target by 20%. All attacks deal 3% additional damage per debuff on the target. (4 debuffs max)
Throwing
被动的
Rending Throw
Rending Throw
Throw a hatchet up to 25m, dealing 110% weapon damage and applying rend, reducing target's armor by 20% for 10s.
Throwing
可激活的能力
Frenzied Purge
Frenzied Purge
Remove all bleed, burn, and poison effects from yourself if you hit an enemy while your health is below 30%. (Cooldown 60s.)
Berserker
被动的
Defy Death
Defy Death
When you receive lethal damage, avoid death and become invulnerable for 0.5s and restore 500 HP + 50% of your base health upon activation. (60s cooldown.)
Berserker
被动的
Accumulated Power
Accumulated Power
After 3 successful light attacks or aimed throws against the same target, gain empower, granting a 20% damage increase for 3s or until the next attack.
Berserker
被动的
Critical Throw
Critical Throw
Increased critical hit chance of all melee attacks by 5%. Increased critical hit chance of all ranged attacks by 10%.
Throwing
被动的
Quick Power
Quick Power
If Social Distancing hits a target with an active debuff, gain haste, increasing your movement speed by 20% for 6s.
Throwing
被动的
Relentless Fury
Relentless Fury
After a successful heavy attack, gain empower, granting a 15% damage increase for the next 4 attacks within 5s.
Berserker
被动的
Feral Rush
Feral Rush
Leap forward and strike twice. First Hit: 80% weapon damage and staggers. Second Hit: 130% weapon damage.
Berserker
可激活的能力
Mortal Power
Mortal Power
Increases the duration of disease and weaken by an additional 5s when hitting targets below 50% health.
Throwing
被动的
Fortifying Strikes
Fortifying Strikes
Hitting a target with a heavy attack grants fortify, increasing armor by 15% for 3s.
Berserker
被动的
Aerial Transmission
Aerial Transmission
Creates a 3m radius disease and weaken cloud on impact that lingers in place for 6s.
Throwing
被动的
Enraged Strikes
Enraged Strikes
Abilities and heavy attacks deal 20% more damage to targets below 30% health.
Berserker
被动的
Aggressive Approach
Aggressive Approach
Hitting a target with Raging Torrent grants haste, increasing movement speed by 20% for 6s.
Berserker
被动的
Against All Odds
Against All Odds
Increase base damage by 10% for every enemy within 5m. (Max 5 targets.)
Berserker
被动的
Berserking Purge
Berserking Purge
Remove all stuns, slows, and roots from yourself when you activate Berserk.
Berserker
被动的
Targeted Impact
Targeted Impact
Rend duration increased by 4s if the target is further than 6m away.
Throwing
被动的
Aimed Throw
Aimed Throw
Replaces block with an aimed throw that deals 100% weapon damage. Hold block to enter aimed stance and press light attack to throw.
Throwing
被动的
Hurling Force
Hurling Force
Thrown hatchets deal additional damage based on distance from the target. Up to a max of 20% additional damage at 20m or greater.
Throwing
被动的
Desperate Refresh
Desperate Refresh
All cooldowns are reduced by 2% when hitting an enemy with an attack while your health is below 30%. (Max 5 hits per attack.)
Berserker
被动的
Refreshing Throws
Refreshing Throws
Thrown hatchets that hit targets with an active debuff reduce all hatchet ability cooldowns by 5%.
Throwing
被动的
Crippling Strikes
Crippling Strikes
If Feral Rush hits a target in the back, it inflicts root, immobilizing the target for 2s.
Berserker
被动的
Opportunistic
Opportunistic
If Rending Throw hits a target with an active debuff, it deals an additional 20% damage.
Throwing
被动的
Uninterruptible Berserk
Uninterruptible Berserk
While Berserk is active, your attacks are uninterruptible and you can't be staggered.
Berserker
被动的
Second Wind
Second Wind
If Rending Throw hits a target with an active debuff, its cooldown is reduced by 20%.
Throwing
被动的
Adrenaline Rush
Adrenaline Rush
Dodging within 2s of hitting a target with an ability consumes 25% less stamina.
Throwing
被动的
Exploitation
Exploitation
All attacks deal 10% additional damage to targets with an active debuff.
Throwing
被动的
Dispatch
Dispatch
If target is below 30% health, Feral Rush deals 20% more damage.
Berserker
被动的
Raging Torrent
Raging Torrent
Perform 4 fast attacks, each dealing 90% weapon damage.
Berserker
可激活的能力
Final Blow
Final Blow
Press light attack at the end of Raging Torrent to perform a final attack that deals 120% weapon damage.
Berserker
被动的
Rejuvenating Crits
Rejuvenating Crits
Critical hits with light attacks and aimed throws regenerate 10 stamina.
Throwing
被动的
On The Hunt
On The Hunt
While Berserk is active, your movement speed is increased by 20%.
Berserker
被动的
On Fire
On Fire
Every third thrown hatchet hit is a guaranteed critical hit.
Throwing
被动的
Berserking Refresh
Berserking Refresh
While Berserk is active, all attacks gain 5% lifesteal.
Berserker
被动的
Stay Back
Stay Back
Social Distancing hits apply a 1s root to targets.
Throwing
被动的