🇺🇸
noob assassin melee
0
- 发布日期:
角色:
近战
制作:
仅限PvP
属性 (190)
355
力量
5
灵活性
5
智能化
5
焦点
150
体格
3D模型
能力
Annihilation
Void Blade
Summon a blade of Void energy that converts your basic attacks to melee.
Tap Basic Attack to perform a quick slash that deals 90% weapon damage or hold to perform a thrust attack that deals 140% weapon damage. Both attacks inflict Disintegrate on successful hits, dealing 5% weapon damage per second and reducing target's armor by 10% for 8s.
Disintegrate stacks up to 3 times and lasts 15s.
Costs 20 Mana.
Tap Basic Attack to perform a quick slash that deals 90% weapon damage or hold to perform a thrust attack that deals 140% weapon damage. Both attacks inflict Disintegrate on successful hits, dealing 5% weapon damage per second and reducing target's armor by 10% for 8s.
Disintegrate stacks up to 3 times and lasts 15s.
Costs 20 Mana.
冷却时间
25.0
Keen Confidence
+10% critical chance while above 50% health.
2
Refreshing Precision
+5% cooldown reduction on all abilities on critical hit. (Max 5 hits per attack.)
16
Oblivion
Summon a 5m radius circular rift of Void energy at your feet for 6s that deals 30% weapon damage per second to enemies and grants empower to self and friendlies, increasing damage by 15%.
Costs 30 Mana.
Costs 30 Mana.
冷却时间
20.0
3
Petrifying Scream
Unleash a Void-infused scream, dealing 70% weapon damage, staggering and inflicting root to enemies 5m in front of you. Disables enemy movement for 2s.
Costs 25 Mana.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your void gauntlet, hits with this ability inflict taunt for 4s. (Taunt causes monsters to focus only on you.)
Costs 25 Mana.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your void gauntlet, hits with this ability inflict taunt for 4s. (Taunt causes monsters to focus only on you.)
冷却时间
25.0
Empowering Proximity
Gain empower when casting abilities within 5m of an enemy, increasing damage by 10% for 5s. (Stacks up to 3 times.)
11
Withering Oblivion
Your attacks inflict weaken to targets inside the radius, reducing their damage by 5% for 5s per hit. (Stacks up to 3 times.)
14
Leeching Agony
On critical hit, heal equal to 15% of damage done.
12
Invigorating Oblivion
+25% stamina regen rate for self and friendlies while inside the radius.
15
Fortifying Echoes
Gain fortify for each enemy hit, increasing armor by 10% for 10s per hit. (Stacks up to 3 times.)
Refreshing Frailty
+5% cooldown reduction on all abilities when successfully hitting enemies afflicted by 3 or more debuff stacks. (Stacks can be from different debuffs.) (Max 5 hits per attack.)
13
Decay
Deadly Range
+10% damage on successful ranged basic attacks against targets with an active debuff.
17
Orb of Decay
Fire an unblockable orb that passes through enemies, deals 90% weapon damage and inflicts Disintegrate, dealing 5% weapon damage per second and reducing target's armor by 10% for 8s. (Stacks up to 3 times.)
At max range, it transforms into a healing orb and returns, healing friendlies for 20% weapon damage per second for 5s. (Healing scales exclusively with Focus.)
Costs 20 Mana.
At max range, it transforms into a healing orb and returns, healing friendlies for 20% weapon damage per second for 5s. (Healing scales exclusively with Focus.)
Costs 20 Mana.
冷却时间
15.0
1
Baleful Tether
Fire a projectile dealing 100% weapon damage that tethers you to an enemy for 10s, weakening it and empowering you by 20%. The tether ends early if the target moves beyond 20m.
Costs 25 Mana.
(Tether remains active after weapon swap.)
Costs 25 Mana.
(Tether remains active after weapon swap.)
冷却时间
25.0
Draining Orb
Gain 5% mana per enemy hit by the orb.
4
Tethered Refresh
Successful hits against the tethered target reduce other Void Gauntlet cooldowns by 5%.
冷却时间
25.0
Leeching Bolts
Healing from ranged heavy attacks is increased by an additional 20% of damage dealt.
18
Slowing Orb
The orb slows enemies already afflicted by any debuff, reducing their movement speed by 30% for 3s.
6
Essence Rupture
Fire a projectile dealing 100% weapon damage that inflicts Essence Rupture for 10s, healing anyone that hits the target for 20% of the damage done. (Does not apply to damage-over-time or damage done to inanimate objects.)
Costs 25 Mana.
Costs 25 Mana.
冷却时间
20.0
5
Detonating Orb
Press the ability input again to detonate the orb with a 4m explosion radius. Depending on the orb's phase, the explosion will either damage enemies for 70% weapon damage and apply a stack of Disintegrate or heal friendlies for 70% weapon damage. (Healing scales exclusively with Focus.)
7
Extended Suffering
Successful ranged basic attacks increase the duration of non-crowd control debuffs you have applied by 10%.
Invigorating Rupture
Allies additionally receive 15 stamina when hitting the afflicted target.
9
Soul Eater
Heal for 80% weapon damage when the tether ends or is broken. (Healing scales exclusively with Focus.)
Mending Evasion
Dodging with full mana heals you for 80% weapon damage. (Healing scales exclusively with Focus.) (20s cooldown.)
8
Overflowing Essence
Friendlies within 4m of the afflicted target are healed for 80% of your weapon damage when Essence Rupture ends or the target is killed. (Healing scales exclusively with Focus.)
10
Glimpse of the Void
Gain a stack of Void Essence per successful ability hit. At 4 or more stacks, your next successful ranged heavy attack will instantly reset all Void Gauntlet cooldowns and remove all stacks. (15s cooldown.)
19
项目
消耗品
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