Musket, MS New World角色构建中的能力
所有能力的清单 Musket 在New World. 每个与构建相关的能力都有 MS, 在New World Guide中创建,并按用户喜欢的数量进行排序

Shooter's Stance
Player enters a crouching aim stance to enhance shooting performance. While in this stance, shots deal 100% weapon damage, mobility is reduced to zero and reload time is reduced by 75%. Steady Hand activation time is reduced to 0.75s.
Shooter's Stance ends after 3 shots.
Sharpshooter
可激活的能力

Powder Burn
Overload your musket with gun powder, causing the next shot to deal 110% weapon damage and inflict a burn that deals 20% weapon damage per second for 9s.
(Does not stack with other overload shots.)
Sharpshooter
可激活的能力

Weakened Defense
Increases the stamina damage from standard shots dealt to enemies blocking with shields by 50%.
Increases armor penetration against targets that are not blocking with a shield by 10%.
Trapper
被动的

Sticky Bomb
Throw a short range bomb that sticks to anything it makes contact with.
Detonation will occur 3s after impact dealing 210% weapon damage to all targets within a 3m radius.
Trapper
可激活的能力

Stopping Power
A Powerful shot that deals 90% weapon damage, staggering the target and knocking back 3m. (Can be fired from hip or while aiming down sights.)
Trapper
可激活的能力

Heightened Precision
While aiming, successful hits with a musket grant a stackable 2.5% damage increase. This effect ends when the player stops aiming down sight or after more than 5s passes between shots. (Max 6 stacks.)
Sharpshooter
被动的

Sticky Slow
Direct hits with the Sticky Bomb cause the target to be slowed by 15% for 3s. (Slow reduces target's movement speed.)
Trapper
被动的

Hit Your Mark
Standard musket shots deal increased base damage the further away the target is away from the player. Maximum increase is 15% at or beyond 100m away.
(Does not forgo damage fall off.)
Sharpshooter
被动的

Supplementary Repulsion
Targets hit with Stopping Power are slowed by 10% for 8s. (Slow reduces target's movement speed.)
Trapper
被动的

Sniper
Adds an optional 3x zoom view when aiming musket shots. Use mouse wheel up or down to adjust zoom while aiming.
Also grants a 15% damage increase to all headshots.
Sharpshooter
被动的

Empowering Weakness
Hitting a target with an active debuff grants empower, increasing your damage by 5% for 5s.
Trapper
被动的

Empowering Headshot
On a successful headshot, gain empower, increasing damage dealt by 10% for 5s.
Sharpshooter
被动的

Power Shot
Overload your musket with gun powder, causing the next shot to deal 150% weapon damage.
(Does not stack with other overload shots.)
Sharpshooter
可激活的能力

Steady Hand
Increase Accuracy of any musket shot when Aim Down Sight is maintained for 1.5s. Increased Accuracy will reset after a shot is fired.
Sharpshooter
被动的

Traps
Deploy a trap that lasts for 20s. When triggered, it causes its target to be rooted, immobilizing them for 3s.
Trapper
可激活的能力

Lasting Impression
Targets hit with Stopping Power are exhausted, reducing their stamina regeneration speed by 10% for 8s.
Trapper
被动的

Marksman
If 3 consecutive shots hit the same target, reduce all other musket cooldowns by 25%.
Sharpshooter
被动的

Trapped Damage
Traps apply rend to targets that trigger them, increasing damage taken by 20% for 3s.
Trapper
被动的

Hustle
After a dodge, gain a 10% haste for 3s. (Haste increases movement speed.)
Trapper
被动的

Initial Engagement
When you hit with Power Shot, gain empower, increasing damage by 10% for 5s.
Sharpshooter
被动的

Critical Reload
Landing 3 headshots within 5s of each other grants an instant reload.
Sharpshooter
被动的

Chronic Trauma
If Powder Burn is a headshot, the burn duration is extended by 4s.
Sharpshooter
被动的

Called Shot Resupply
Basic attack headshots reduce all musket ability cooldowns by 10%.
Sharpshooter
被动的

Bullseye
Power Shot headshots reduce Power Shot's cooldown by 15%.
Sharpshooter
被动的

Kick 'em When They're Down
Deal 10% extra damage to targets with an active crowd control status effect. (Slow, Root, Stun.)
Trapper
被动的

Back It Up
Walking/Strafing movement speed increased by 10% when an enemy is within 8m of player.
Trapper
被动的

Lethal Combo
Increase musket damage by 20% against targets affected by Trapper tree debuffs.
Trapper
被动的

Backdraft
Standard musket shots deal 12% additional damage if they hit a burning target.
Sharpshooter
被动的

Scent of Blood
Dealing damage to a trapped target heals you for 100% of weapon damage dealt.
Trapper
被动的

Called Shot
Increase musket damage by 5% after aiming down sights for more than 3s.
Sharpshooter
被动的

Tactical Reload
Dodging reloads the musket. (Can only trigger once every 6s.)
Trapper
被动的

Energy Burst
Attacking a target with an active debuff restores 5 stamina.
Trapper
被动的

Salt On The Wounds
Deal 10% increased damage to targets below 30% health.
Trapper
被动的

Double Trap
Gain an extra trap per cooldown, allowing 2 active traps to be placed in the world.
Trapper
被动的

Unflinching Walk
Sticky Bomb grants the player 40 stamina when it deals damage with an explosion.
Trapper
被动的

First Blood
Power Shot deals 10% additional damage to targets with full health.
Sharpshooter
被动的

Shoot More
Shots fired before exiting stance increased to 5.
Sharpshooter
被动的

Greater Accuracy
Accuracy penalty while hipfiring removed.
Sharpshooter
被动的