Musket, MS New World角色构建中的能力
所有能力的清单 Musket 在New World. 每个与构建相关的能力都有 MS, 在New World Guide中创建,并按用户喜欢的数量进行排序
![Shooter's Stance](https://new-world.guide/cdn/v1.8.0/abilities/ability_musket_shootersstance.webp)
Shooter's Stance
Player enters a crouching aim stance to enhance shooting performance. While in this stance, shots deal 100% weapon damage, mobility is reduced to zero and reload time is reduced by 75%. Steady Hand activation time is reduced to 0.75s.
Shooter's Stance ends after 3 shots.
Sharpshooter
可激活的能力
![Powder Burn](https://new-world.guide/cdn/v1.8.0/abilities/ability_musket_powderburn.webp)
Powder Burn
Overload your musket with gun powder, causing the next shot to deal 110% weapon damage and inflict a burn that deals 20% weapon damage per second for 9s.
(Does not stack with other overload shots.)
Sharpshooter
可激活的能力
![Weakened Defense](https://new-world.guide/cdn/v1.8.0/abilities/passive_musket_trapper_stamdmgpenetrate.webp)
Weakened Defense
Increases the stamina damage from standard shots dealt to enemies blocking with shields by 50%.
Increases armor penetration against targets that are not blocking with a shield by 10%.
Trapper
被动的
![Sticky Bomb](https://new-world.guide/cdn/v1.8.0/abilities/ability_musket_stickybomb.webp)
Sticky Bomb
Throw a short range bomb that sticks to anything it makes contact with.
Detonation will occur 3s after impact dealing 210% weapon damage to all targets within a 3m radius.
Trapper
可激活的能力
![Stopping Power](https://new-world.guide/cdn/v1.8.0/abilities/ability_musket_stoppingpower.webp)
Stopping Power
A Powerful shot that deals 90% weapon damage, staggering the target and knocking back 3m. (Can be fired from hip or while aiming down sights.)
Trapper
可激活的能力
![Heightened Precision](https://new-world.guide/cdn/v1.8.0/abilities/passive_musket_sharpshooter_precision.webp)
Heightened Precision
While aiming, successful hits with a musket grant a stackable 2.5% damage increase. This effect ends when the player stops aiming down sight or after more than 5s passes between shots. (Max 6 stacks.)
Sharpshooter
被动的
![Sticky Slow](https://new-world.guide/cdn/v1.8.0/abilities/passive_musket_stickyslow.webp)
Sticky Slow
Direct hits with the Sticky Bomb cause the target to be slowed by 15% for 3s. (Slow reduces target's movement speed.)
Trapper
被动的
![Hit Your Mark](https://new-world.guide/cdn/v1.8.0/abilities/passive_musket_sharpshooter_critchancedistance.webp)
Hit Your Mark
Standard musket shots deal increased base damage the further away the target is away from the player. Maximum increase is 15% at or beyond 100m away.
(Does not forgo damage fall off.)
Sharpshooter
被动的
![Supplementary Repulsion](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_musket_stoppingslow.webp)
Supplementary Repulsion
Targets hit with Stopping Power are slowed by 10% for 8s. (Slow reduces target's movement speed.)
Trapper
被动的
![Sniper](https://new-world.guide/cdn/v1.8.0/abilities/ult_passive_musket_zoomheadshot.webp)
Sniper
Adds an optional 3x zoom view when aiming musket shots. Use mouse wheel up or down to adjust zoom while aiming.
Also grants a 15% damage increase to all headshots.
Sharpshooter
被动的
![Empowering Weakness](https://new-world.guide/cdn/v1.8.0/abilities/passive_musket_trapper_empowerondebuffhit.webp)
Empowering Weakness
Hitting a target with an active debuff grants empower, increasing your damage by 5% for 5s.
Trapper
被动的
![Empowering Headshot](https://new-world.guide/cdn/v1.8.0/abilities/passive_musket_sharpshooter_empoweronheadshot.webp)
Empowering Headshot
On a successful headshot, gain empower, increasing damage dealt by 10% for 5s.
Sharpshooter
被动的
![Power Shot](https://new-world.guide/cdn/v1.8.0/abilities/ability_musket_powershot.webp)
Power Shot
Overload your musket with gun powder, causing the next shot to deal 150% weapon damage.
(Does not stack with other overload shots.)
Sharpshooter
可激活的能力
![Steady Hand](https://new-world.guide/cdn/v1.8.0/abilities/passive_musket_sharpshooter_dmgfalloff.webp)
Steady Hand
Increase Accuracy of any musket shot when Aim Down Sight is maintained for 1.5s. Increased Accuracy will reset after a shot is fired.
Sharpshooter
被动的
![Traps](https://new-world.guide/cdn/v1.8.0/abilities/ability_musket_traps.webp)
Traps
Deploy a trap that lasts for 20s. When triggered, it causes its target to be rooted, immobilizing them for 3s.
Trapper
可激活的能力
![Lasting Impression](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_musket_stoppingexhaust.webp)
Lasting Impression
Targets hit with Stopping Power are exhausted, reducing their stamina regeneration speed by 10% for 8s.
Trapper
被动的
![Marksman](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_musket_shooters_cdronsametarget.webp)
Marksman
If 3 consecutive shots hit the same target, reduce all other musket cooldowns by 25%.
Sharpshooter
被动的
![Trapped Damage](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_musket_traprend.webp)
Trapped Damage
Traps apply rend to targets that trigger them, increasing damage taken by 20% for 3s.
Trapper
被动的
![Hustle](https://new-world.guide/cdn/v1.8.0/abilities/passive_musket_trapper_hasteondodge.webp)
Hustle
After a dodge, gain a 10% haste for 3s. (Haste increases movement speed.)
Trapper
被动的
![Initial Engagement](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_musket_power_empower.webp)
Initial Engagement
When you hit with Power Shot, gain empower, increasing damage by 10% for 5s.
Sharpshooter
被动的
![Critical Reload](https://new-world.guide/cdn/v1.8.0/abilities/passive_musket_sharpshooter_3headshotreload.webp)
Critical Reload
Landing 3 headshots within 5s of each other grants an instant reload.
Sharpshooter
被动的
![Chronic Trauma](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_musket_burn_extendburnonheadshot.webp)
Chronic Trauma
If Powder Burn is a headshot, the burn duration is extended by 4s.
Sharpshooter
被动的
![Called Shot Resupply](https://new-world.guide/cdn/v1.8.0/abilities/passive_musket_sharpshooter_cdronheadshot.webp)
Called Shot Resupply
Basic attack headshots reduce all musket ability cooldowns by 10%.
Sharpshooter
被动的
![Bullseye](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_musket_power_cdronheadshot.webp)
Bullseye
Power Shot headshots reduce Power Shot's cooldown by 15%.
Sharpshooter
被动的
![Kick 'em When They're Down](https://new-world.guide/cdn/v1.8.0/abilities/passive_musket_trapper_dmgondebuffhit.webp)
Kick 'em When They're Down
Deal 10% extra damage to targets with an active crowd control status effect. (Slow, Root, Stun.)
Trapper
被动的
![Back It Up](https://new-world.guide/cdn/v1.8.0/abilities/passive_musket_trapper_backspdnearenemy.webp)
Back It Up
Walking/Strafing movement speed increased by 10% when an enemy is within 8m of player.
Trapper
被动的
![Lethal Combo](https://new-world.guide/cdn/v1.8.0/abilities/ult_passive_musket_stackabilities.webp)
Lethal Combo
Increase musket damage by 20% against targets affected by Trapper tree debuffs.
Trapper
被动的
![Backdraft](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_musket_burn_dmgwhileonfire.webp)
Backdraft
Standard musket shots deal 12% additional damage if they hit a burning target.
Sharpshooter
被动的
![Scent of Blood](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_musket_traplifesteal.webp)
Scent of Blood
Dealing damage to a trapped target heals you for 100% of weapon damage dealt.
Trapper
被动的
![Called Shot](https://new-world.guide/cdn/v1.8.0/abilities/passive_musket_sharpshooter_dmgifaim2sec.webp)
Called Shot
Increase musket damage by 5% after aiming down sights for more than 3s.
Sharpshooter
被动的
![Tactical Reload](https://new-world.guide/cdn/v1.8.0/abilities/passive_musket_trapper_dodgereload.webp)
Tactical Reload
Dodging reloads the musket. (Can only trigger once every 6s.)
Trapper
被动的
![Energy Burst](https://new-world.guide/cdn/v1.8.0/abilities/passive_musket_trapper_staminaondebuffhit.webp)
Energy Burst
Attacking a target with an active debuff restores 5 stamina.
Trapper
被动的
![Salt On The Wounds](https://new-world.guide/cdn/v1.8.0/abilities/passive_musket_trapper_dmgvslowhp.webp)
Salt On The Wounds
Deal 10% increased damage to targets below 30% health.
Trapper
被动的
![Double Trap](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_musket_doubletrap.webp)
Double Trap
Gain an extra trap per cooldown, allowing 2 active traps to be placed in the world.
Trapper
被动的
![Unflinching Walk](https://new-world.guide/cdn/v1.8.0/abilities/passive_musket_stickystamina.webp)
Unflinching Walk
Sticky Bomb grants the player 40 stamina when it deals damage with an explosion.
Trapper
被动的
![First Blood](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_musket_power_dmgatfullhealth.webp)
First Blood
Power Shot deals 10% additional damage to targets with full health.
Sharpshooter
被动的
![Shoot More](https://new-world.guide/cdn/v1.8.0/abilities/upgrade_musket_shooters_shootmore.webp)
Shoot More
Shots fired before exiting stance increased to 5.
Sharpshooter
被动的
![Greater Accuracy](https://new-world.guide/cdn/v1.8.0/abilities/passive_musket_sharpshooter_accuracy.webp)
Greater Accuracy
Accuracy penalty while hipfiring removed.
Sharpshooter
被动的