Rapier, RP New World角色构建中的能力
所有能力的清单 Rapier 在New World. 每个与构建相关的能力都有 RP, 在New World Guide中创建,并按用户喜欢的数量进行排序

Riposte
Enter into a defensive stance for 1s. If struck during this ability, counter the attacker dealing 50% weapon damage, staggering and stunning them for 2s. You are briefly invulnerable upon a successful Riposte.
Taunt Gem Compatible: If you have a Carnelian gem equipped in your rapier, activating this ability inflicts taunt for 4s to all foes within 5m. (Taunt causes monsters to focus only on you.)
Grace
可激活的能力

Flourish and Finish
Flourish performs an attack dealing 60% weapon damage, staggering and pushing back enemies.
Pressing light attack at the end of Flourish will perform the follow up attack, Finish.
Finish lunges forward dealing 120% direct weapon damage and consumes all rapier bleeds on any target hit dealing 110% of their damage immediately.
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可激活的能力

Tondo
Slash so quickly that it extends the reach of your blade up to 5m. This strike deals 50% weapon damage and applies a bleed that will deal an additional 10% weapon damage per second for 12s. (Stacks up to 3 times and refreshes previous applications.)
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可激活的能力

Flurry
Enter a posed stance and unleash a series of 5 quick thrust attacks with each strike dealing 60% weapon damage.
Flurry can be canceled at any time by dodging or by using another ability.
This ability has grit. (Grit prevents you from being staggered by incoming attacks.)
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可激活的能力

Heavy Puncture
Any heavy attack on a bleeding enemy will extend their rapier bleeds by 2s. (Future stacking applications of this extended bleed will also be extended to its longer duration.)
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被动的

Swiftness
Gain 3% haste for 4s on rapier hits. Can stack up to 5 times. (Haste increases movement speed.)
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被动的

To the Bone
Each hit of Flurry extends the rapier's bleed by 1s. (Future stacking applications of this extended bleed will also be extended to its longer duration.)
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被动的

Finalize
The last hit of Flurry will inflict the enemy with a stack of bleed, dealing 10% weapon damage per second for 12s.
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被动的

Allegro
Gain 20% haste for 3s after successfully evading through an enemy attack. (Haste increases movement speed.)
Grace
被动的

Insult to Injury
If riposte successfully hits a target, gain empower, increasing damage by 10% for 3s.
Grace
被动的

Bloody End
Finish deals 150% of the rapier's bleed damage instead of only 110%.
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被动的

Evade
Perform a small, reliable sidestep in your current movement direction that cancels any current activity and provides momentary invulnerability. Light attacks made during Evade are performed exceptionally fast.
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可激活的能力

Fleche
Leave the ground lunging forward for 10m in a stabbing motion and pierce through enemies dealing 145% weapon damage.
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可激活的能力

Momentum
Deal 30% increased damage on your next light or heavy attack after performing an ability. Ends on hit or after 3s.
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被动的

With Flair
Gain grit on both Flourish and Finish.
(Grit prevents you from being staggered by incoming attacks.)
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被动的

Proper Spacing
Increases initial hit damage from Tondo by 100% if the target is already inflicted with rapier's bleed.
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被动的

Adagio
Evading forward gains 15% increased damage on your next light attack. Ends on hit or after 1s.
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被动的

Thirst For Blood
When applying the first bleed stack to an opponent, Tondo's cooldown is reduced by 10%.
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被动的

Backside
After performing Fleche, your next critical strike within 5s will deal 15% more damage.
Grace
被动的

And Again
If you hit only 1 target, even on a blocked hit, Tondo's cooldown is reduced by 25%.
Blood
被动的

Fuel
Each tick of damage from Tondo's bleed reduces the cooldown of this ability by 3.5%.
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被动的

Refreshing Strikes
Reduce all rapier cooldowns by 1% on any hit. (Max 5 reductions per attack.)
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被动的

Red Curtains
Critical strikes reduce all cooldowns by 5%. (Max 5 reductions per attack.)
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被动的

Engarde
Deal 10% more damage when your target has greater than 50% health.
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被动的

Desperation
Deal 10% more damage when your stamina is below 40%.
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被动的

Unerring
Deal 5% more damage to targets with a rapier bleed.
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被动的

Interruption
Pressing light attack any time during Fleche will stop and perform a static, continuation attack dealing 115% damage.
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被动的

Lasting Consequence
Increase the stun from Riposte to 2.5s.
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被动的

Priority
Reduce the cooldown of other rapier abilities by 20% when landing a Riposte counter attack.
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被动的

Crescendo
Individual successful light attacks reduce the cooldown of this ability by 30% each.
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被动的

Light Edge
Increase damage from both middle swipe attacks in the light attack chain by 8%.
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被动的

Breathe In
Gain 20 stamina after successfully evading through an enemy attack.
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被动的

Swagger
Gain 20 stamina when successfully hitting a target with Finish.
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被动的

Quick Lunge
Killing with this ability reduces its cooldown by 80%.
Grace
被动的

Overwhelm
Each hit of Flurry does 25% more block damage.
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被动的

Fleeting Strikes
Each hit of Flurry reduces its cooldown by 7%.
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被动的

Perfectionist
Deal 10% more damage when your health is full.
Grace
被动的

Controlled Breathing
Gain 3 stamina on any hit.
Grace
被动的