Flailing Stability
Flailing Stability
Cleric
Flail and Shield
All allies within 3m of player during the Arcane Vortex are cleansed of crowd control status effects (Root, Stun, Slow) and are immune to them for 1 seconds. All allies inside are also healed for 65% weapon damage. (Healing scales exclusively with Focus.) (Crowd Control Immunity scales with Focus, increasing its duration to up to 5 seconds.)

Flailing Stability

New World建设 Flailing Stability 用 Flail and Shield (FnS) 创建于NWGuide. All allies within 3m of player during the Arcane Vortex are cleansed of crowd control status effects (Root, Stun, Slow) and are immune to them for 1 seconds. All allies inside are also healed for 65% weapon damage. (Healing scales exclusively with Focus.) (Crowd Control Immunity scales with Focus, increasing its duration to up to 5 seconds.))

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