I
Old Hardtack
Consumable
Common
Recover 40 health per second for 20 seconds. This recovery stops if damage is taken.
级别: I
0.1
重量
10,000
最大堆栈
补助金效应:
Recovering
Recover 40 health per second for 20 seconds. This recovery stops if damage is taken.
持续时间: 20s
最大叠加效应: 1
Well Fed
Recover 1% of your health every 2.5 seconds for 20 minutes.
持续时间: 20m
最大叠加效应: 1